{"id":1592,"date":"2012-06-08T11:15:09","date_gmt":"2012-06-08T11:15:09","guid":{"rendered":"http:\/\/newsletter.alt.ac.uk\/?p=1592"},"modified":"2012-06-08T11:15:09","modified_gmt":"2012-06-08T11:15:09","slug":"the-scarlet-project-marrying-augmented-reality-and-special-collections","status":"publish","type":"post","link":"https:\/\/altc.alt.ac.uk\/blog\/2012\/06\/the-scarlet-project-marrying-augmented-reality-and-special-collections\/","title":{"rendered":"The SCARLET Project: Marrying Augmented Reality and Special Collections"},"content":{"rendered":"<h2><\/h2>\n<p>The following feature on the SCARLET (Special Collections using Augmented Reality to Enhance Learning and Teaching) project discusses its creation and development, as well as its use of Augmented Reality (AR) in education, including content development, evaluative processes, and the implemented technology.\u00a0 Pedagogy has driven the project and its use of AR, not the other way around; however, this article focuses more directly on the technological side of things, in part, because of the audience of the newsletter, namely those who are a part of the learning technologies community.<strong> <\/strong><\/p>\n<h2><strong>Background<\/strong><\/h2>\n<p>Augmented Realityis an interesting and powerful application of a cutting-edge technology, which is increasingly making inroads into many different contexts, including education, and is poised to have a significant influence over existing and developing pedagogical practice. \u00a0Prior to this move, it was most often applied to sports programming and gaming: systems which allow us to share in the experience from the perspective of the person in the sport or from within the game.\u00a0 Charles Arthur, Technology Editor for <em>The Observer<\/em> explains AR as: \u201ctak[ing] a real-life scene, or (better) a video of a scene, and add[ing] some sort of explanatory data to it so that you can better understand what&#8217;s going on, or who the people in the scene are, or how to get to where you want to go\u201d (21 Mar 2010).\u00a0 However, Arthur also explains that AR has actually been around since the 1970s, with \u201cart installations that overlaid real spaces with something virtual \u2026 in particular the work of pioneering computer artist Myron Krueger\u201d (ibid).\u00a0 The explosion, so to speak, with its potential is that the means of getting AR to people have become much easier and cheaper, which is turn has meant \u201cthe technology powerful enough to make use of it is owned by millions of people, often in the palms of their hands\u201d (ibid).\u00a0 Relatedly, <em>The Horizon Report<\/em> (2011) pointed out that AR was a technology to watch over the next 3 years.\u00a0 Because of its ability to \u201cintersect with practices in mainstream popular culture, [it will be a] significant tool for education for many years \u2026\u201d (5).<\/p>\n<h2><strong>The SCARLET Project\u2019s Aims<\/strong><\/h2>\n<p>With this educational context in mind, in 2011 Mimas, the JISC-funded data centre at the University of Manchester, applied for and were awarded funding under JISC\u2019s Learning and Teaching Innovation Grants programme to develop an AR application for Special Collections. This resulted in the SCARLET project (, which addresses one of the principal obstacles to the use of Special Collections in teaching and learning \u2013 the fact that students must consult rare books, manuscripts and archives within the controlled conditions of the John Rylands Library reading rooms at Deansgate. The material is also isolated from much of the secondary, supporting materials and the growing mass of related digital assets. More often than not, this is an unfamiliar and frustrating experience for students accustomed to an information-rich, connected wireless world, and consequently is a barrier to their use of Special Collections.<\/p>\n<p style=\"text-align: center\"><a href=\"http:\/\/newsletter.alt.ac.uk\/2012\/06\/the-scarlet-project-marrying-augmented-reality-and-special-collections\/scarlet1\/\" rel=\"attachment wp-att-1750\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-1750 aligncenter\" title=\"SCARLET App\" alt=\"Screenshot from video showing the SCARLET app in use\" src=\"https:\/\/i0.wp.com\/altc.alt.ac.uk\/blog\/wp-content\/uploads\/sites\/1112\/2012\/05\/scarlet1.jpg?resize=512%2C320&#038;ssl=1\" width=\"512\" height=\"320\" srcset=\"https:\/\/i0.wp.com\/altc.alt.ac.uk\/blog\/wp-content\/uploads\/sites\/1112\/2012\/05\/scarlet1.jpg?w=512&amp;ssl=1 512w, https:\/\/i0.wp.com\/altc.alt.ac.uk\/blog\/wp-content\/uploads\/sites\/1112\/2012\/05\/scarlet1.jpg?resize=300%2C188&amp;ssl=1 300w, https:\/\/i0.wp.com\/altc.alt.ac.uk\/blog\/wp-content\/uploads\/sites\/1112\/2012\/05\/scarlet1.jpg?resize=80%2C50&amp;ssl=1 80w\" sizes=\"auto, (max-width: 512px) 100vw, 512px\" \/><\/a><strong><br \/>\nFigure 1: Screenshot from the <a href=\"http:\/\/teamscarlet.wordpress.com\/2011\/09\/12\/mapping-out-a-user-journey\/\">user journey video<\/a> showing how the app is used<\/strong><\/p>\n<p>The SCARLET project is addressing these issues directly, bringing Special Collections into the age of the app. AR enables students to experience the best of both worlds: to enjoy the sensory delights of seeing and handling original materials, while enhancing the learning experience by \u2018surrounding\u2019 the object with digital images, online learning resources and information on the items before them and on related objects held in the library and elsewhere. AR makes the sessions more interactive, moving towards an enquiry-based learning model, where students are set real questions to solve, through a combination of close study of the original material and by downloading metadata, images and secondary reading, to help them interrogate and interpret the material. One of the benefits of the project is that it makes it more feasible to host \u2018taster\u2019 sessions for first and second years, enabling them to engage with Special Collections materials without requiring extensive handling of the original books and manuscripts, and thus addressing conservation concerns about the over-exposure of fragile objects. It will also help more advanced students across that difficult transition from mediated learning to independent research. Students are being encouraged to use the SCARLET app in the Library\u2019s Reading Room, while they are undertaking detailed research on a particular object or group of items from the collections. The app is not intended to spoon-feed them with information in order to answer research questions; rather, it can prompt lines of enquiry and help students to contextualise the objects in front of them and to compare them with related material elsewhere in the world.<\/p>\n<p>AR has never previously been used to enhance the experience of using Special Collections material for teaching and learning. \u00a0It has potential to revolutionise teaching and learning in this field, helping students engage with primary source materials and linking fragile and rare objects with online resources. An additional, unexpected benefit of the SCARLET project is that it is changing perceptions of Special Collections, which are now regarded as being at the leading edge of information technology and pedagogy, setting an example for colleagues in other areas to follow.<\/p>\n<h2><strong>The Pilot Course \u2013 \u201cBeyond the Text: The Book and Its Body\u201d<\/strong><\/h2>\n<p>Dr. Guyda Armstrong\u2019s \u201c<a href=\"http:\/\/courses.humanities.manchester.ac.uk\/undergraduate\/module.html?code=IT3432\">Beyond the Text: The Book and Its Body<\/a>\u201d was selected for the pilot course, developing content around 10 key editions of Dante\u2019s <em>Divine Comedy<\/em>.\u00a0 With the aid of Matthew Ramirez, who worked to develop the app, all content came from Dr. Armstrong\u2019s course materials, keeping a clear eye on how the existing resources could be integrated with the technology to ensure cohesiveness.\u00a0 Following on, a different course with 1st year undergraduates is in place, as well as plans for two additional modules: AR with Milton\u2019s <em>Paradise Lost<\/em> and another on the world-renowned oldest fragment of the Gospel of John, dated from the first half of the second century C.E.<\/p>\n<p>The Dante editions, of which the pilot course only used 10 of the existing 15 in the collection, are each distinct in their own right and range from the 1472 Foligno, the 1487 Brescia, all the way up to the 1555 Venice.\u00a0 Their presence in Special Collections means scholars could make physical comparisons among them; however, Dr. Armstrong is also using AR to do the same thing: make scholarly comparisons of the physical objects and make that work available to the students in the course, indeed allowing them to also make comparisons and draw conclusions about these amazing artefacts!\u00a0 The potential is amazing, and students get the opportunity to do some of the \u201cdirty work\u201d so to speak of looking at the texts directly, while also having a guide to the other materials which can aid in the analytical and interpretative processes essential in the field.<\/p>\n<p>As SCARLET progresses, we expect that lessons learned from development can be successfully applied to the wider teaching and learning community. The team sees great potential in applying SCARLET principles across a broader range of subject areas, and we are looking for opportunities to exploit this technology further. There\u2019s already interest from disciplines such as Medicine, and we\u2019d like to encourage others to get in touch with us.<\/p>\n<p>We will make all project outputs available under Creative Commons licences, and we aim to achieve a solution that could be implemented by other libraries, archives and museums with Special Collections material. We have created a simple toolkit, in addition, to assist others in the creation of projects using Augmented Reality in any context, to enable teachers and librarians to construct their own tailored AR applications, without extensive technical expertise or dedicated IT support. \u00a0A methodology that can be easily replicated within other contexts is a key driver in order to benefit others who want to develop AR applications to support teaching and learning.\u00a0 \u00a0Through existing networks of academic and library staff, we will involve a wider community of practitioners in the development of the AR project, inviting them to attend workshops on the application of AR in teaching within the Special Collections environment and involving them in the testing of the project outputs.<\/p>\n<h2><strong>Student Feedback<\/strong><\/h2>\n<p>We ran focus groups for the pilot course of 3rd years, as well as for three different groups of first year students, who are about to begin the element of their studies using the SCARLET app: Dr. Guyda Armstrong\u2019s \u201cContemporary Italian Culture\u201d, as well as Dr. Roberta Mazza\u2019s \u201cAdvanced Greek 3\u201d and \u201cThe Body and Society: Christianity and the West.\u201d\u00a0 The responses from the students have been overwhelmingly positive.\u00a0 One student, who initially stated that she had no real experience using mobile apps, pointed out to the rest of the group that it took her only 2 minutes to download the app for her android phone.\u00a0 Most felt that the use of AR in an educational context was particularly helpful in the evaluation of key resources, assisting in their research endeavours.<\/p>\n<p>Students then had an opportunity to use the app for themselves with iPads supplied by the John Rylands Library.\u00a0 While working with the technology and learning about the Dante editions and the fragment of St. John\u2019s Gospel, they said:<\/p>\n<ul>\n<li>\u201cThis is very handy to learn more about the actual thing, but I want to read even more of the surrounding material now.\u201d<\/li>\n<li>\u201cAt first it seems like just a toy, but then you see how interactive it is!\u201d<\/li>\n<li>\u201cIt\u2019s great as a starting point, but then it gives you the chance to go more in-depth, too.\u201d<\/li>\n<li>\u201cThis is better than just passing a book around, where you can\u2019t really spend much time actually looking at the book, since you have to give it quickly to someone else.\u201d<\/li>\n<li>\u201cThis gives us the ability to move forward and enhance active learning, as with Enquiry-Based Learning (EBL).\u201d<\/li>\n<li>\u201cThis could even be good for 13-14 year olds, if you included audio translations, too.\u201d<\/li>\n<li>\u201cIt would be cool to use this with some of the \u201cless famous\u201d stuff in Special Collections.\u201d<\/li>\n<\/ul>\n<h2><strong>Project Outputs<\/strong><\/h2>\n<p>In keeping with the bid, as well as lessons learned through the evaluative processes, the following are the direct outputs, including:<\/p>\n<ul>\n<li>A suite of fully-developed AR applications (Marker &#8211; QR Codes and\/or Marker-less \u2013 Using AR Browser) demonstrating the potential for using AR to enhance the learning experience within Special Collections libraries, across a range for disciplines and formats.<\/li>\n<li>A Tool-kit to enable teachers, librarians and learning technologists to construct their own tailored AR applications.\u00a0 Although developed within the context of Special Collections, this toolkit will have applications for the wider community.<\/li>\n<li>A Project blog documenting the progress of the AR project and disseminating the lessons of the project within the academic, library and IT communities, and<\/li>\n<li>YouTube videos on the development of our project and demonstrating AR\u2019s potential to enhance learning within Special Collections, from a student and academic perspective.<\/li>\n<\/ul>\n<h2><strong>Outgrowths from SCARLET<\/strong><\/h2>\n<h3><strong>SCARLET+<\/strong><\/h3>\n<p>SCARLET+ is a new project with\u00a0staff at the University of Sussex and the Craft Study Centre\u00a0at the University for the Creative Arts to trial the AR toolkit with two different types of collections\u00a0(mass observations and visual arts). This will result in 2 case studies of embedding AR in the\u00a0wider community and further examples of AR applications. This project starts on 1st May 2012 and finishes April 2013.<\/p>\n<h3><strong>The Colombian Printing Press<\/strong><strong><\/strong><\/h3>\n<p>Moving onward from the original concept of SCARLET, the Team have developed a short-term project with the John Rylands Library staff, which goes beyond the remit of the existing SCARLET project in order to test the concept of AR with a wider audience. The project has delivered an application to demonstrate a proof of concept.\u00a0 The John Rylands Library contains a fine ancient and recently restored Colombian printing press, and this is the centre-piece of this part of the project. This object is visual, and we have a video of the press in action. \u00a0The app links to <a href=\"http:\/\/www.library.manchester.ac.uk\/firstimpressions\/\">the First Impressions<\/a> website and to some of the printed book collections, with useful information about type, ink, and book design.<\/p>\n<p>The specific objectives of this part of the project were to create an AR app similar to the one developed for Special Collections and to assess whether use of AR can improve the John Rylands Library visitor experience; building on the second, the Team also wanted to determine the value of AR and its potential to improve understanding of an object within the library.<\/p>\n<h2><strong>The Technical Structures of SCARLET<\/strong><\/h2>\n<p>At the project outset, the technical architecture and choice of software were important considerations to its success.\u00a0 Because the project would not be developing any technical code or services, building on existing frameworks available as open source, such as AR browsers, was deemed imperative.\u00a0 To build on previous Learning and Teaching Innovation Grant (LTIG) projects, such as \u201c<a href=\"http:\/\/blogs.bath.ac.uk\/qrcode\/\">QR codes at Bath<\/a>\u201d (2009), and \u201c<a href=\"http:\/\/blogs.exeter.ac.uk\/augmentedreality\/\">Unlocking the Hidden Curriculum<\/a>\u201d (2010) at the University of Exeter, \u00a0it was important to follow best practice and software recommendations that had been informed through their findings and technical reports.\u00a0 The JISC Observatory report, &#8220;Augmented Reality for Smartphones\u201d was paramount in selecting the AR browser to deliver SCARLET\u2019s content.<\/p>\n<p>In addition to considering the architecture, there were some issues to overcome which could inhibit or constrain its use.\u00a0 Back in April, 2011, there was a proliferation of AR browsers with development APIs; however, because of the environmental constraints of the technology being used inside the John Rylands Library, the traditional format of augmented delivery \u2013 POIs (Points of Interest) mapped to GPS coordinates was problematic.\u00a0 Mobile devices would struggle to detect accurate location-based data with their inbuilt GPS.\u00a0 In some cases, they would not work at all because of compass interference.\u00a0 At that time, <a href=\"http:\/\/www.junaio.com\">Junaio<\/a> was the only AR browser capable of harnessing optical tracking functionality, linking 3D models, videos and information to images in the form of \u201cGLUE\u201d based channels; this ability, coupled with an open API and compatibility on Android, iOS and Nokia devices were the determining factors.\u00a0 Since then, other AR browsers, such as <a href=\"http:\/\/www.aurasma.com\">Aurasma<\/a> and <a href=\"http:\/\/www.layar.com\">Layar<\/a>, have launched similar functions; however, the technology within Junaio is far more mature, since it has been available to developers for over a year.<\/p>\n<p>The image recognition aspect of the technology has increased dramatically enhancing the user experience and providing a more stable environment. While ambient conditions such as lighting still present a challenge to the effectiveness of the AR experience, the rapid evolution of the technology should overcome this in a relatively short space of time. Indeed, recent advances in functionality allow identification of real life 3D objects (rather than pseudo 3D examples tied to 2D planes) that opens up new and exciting possibilities in terms of AR applications for Special Collections. Interoperability has always been an important concern going forward, and the ability to make the learning experience platform independent is becoming realised with options to export into HTML5 and Javascript based frameworks.\u00a0\u00a0 It is envisaged that by the end of the project, an application of base-level standards will be ubiquitous across most AR browsers, enabling outputs to be interoperable regardless of delivery choice.<\/p>\n<h2><strong>Conclusion<\/strong><\/h2>\n<p>All in all, the student and public responses to the SCARLET project have been constructive and critically positive, and this feedback has directly informed the project\u2019s evolution and continued development.\u00a0 <a href=\"http:\/\/teamscarlet.wordpress.com\/\">The Team SCARLET blog<\/a> cover a great deal of the information surrounding its development and evolution, including discussions surrounding conferences, focus groups, and content development, with videos showing the academics speaking about their work on the project.\u00a0 In an experience where the technology was to remain largely invisible, allowing for a direct experience with interesting and precious objects, which are largely removed from the public, SCARLET remains a unique offering in Higher Education, both in the UK and abroad.\u00a0 If anyone has any enquiries about the Project, or the use of Augmented Reality, we encourage you to get in touch with Jo Lambert, SCARLET Project Manager: <a href=\"mailto:Jo.Lambert@Manchester.ac.uk\">Jo.Lambert@Manchester.ac.uk<\/a>.<\/p>\n<h2><strong>References<\/strong><\/h2>\n<p>Arthur, Charles (2010). \u201cAugmented Reality: It\u2019s Like Real Life, but Better.\u201d <em>The Observer<\/em> 21 Mar 2010: <a href=\"http:\/\/www.guardian.co.uk\/technology\/2010\/mar\/21\/augmented-reality-iphone-advertising\">http:\/\/www.guardian.co.uk\/technology\/2010\/mar\/21\/augmented-reality-iphone-advertising<\/a><\/p>\n<p>Johnson, L, R. Smith, H, Willis, A Levine and K. Haywood. (2011). <em>The 2011 Horizon Report<\/em>. Austin, TX: The New Media Consortium.<\/p>\n<p class=\"info\">Team SCARLET<\/p>\n<p class=\"note\">If you enjoyed reading this article we invite you to <a href=\"http:\/\/www.alt.ac.uk\/get-involved\/membership\">join the Association for Learning Technology (ALT)<\/a> as an individual member, and to encourage your own organisation to join ALT as an organisational or sponsoring member<\/p>\n","protected":false},"excerpt":{"rendered":"The SCARLET (Special Collections using Augmented Reality to Enhance Learning and Teaching) project is bringing John Rylands Library\u2019s Special Collections into the age of the app with Augmented Reality, enabling the experience of original materials, enhanced by \u2018surrounding\u2019 them with digital images, online learning resources and information on the items and on related objects held in the Library and elsewhere.","protected":false},"author":1,"featured_media":1889,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[10,6],"tags":[725,741,987],"class_list":["post-1592","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-featured","category-project-updates","tag-altc","tag-augmentedreality","tag-scarlet"],"jetpack_featured_media_url":"https:\/\/i0.wp.com\/altc.alt.ac.uk\/blog\/wp-content\/uploads\/sites\/1112\/2012\/06\/scarlet12.jpg?fit=512%2C320&ssl=1","jetpack_sharing_enabled":true,"jetpack-related-posts":[{"id":1601,"url":"https:\/\/altc.alt.ac.uk\/blog\/2012\/06\/in-this-edition-issue-27-may-2012\/","url_meta":{"origin":1592,"position":0},"title":"In this Edition &#8211; Issue 27, June 2012","author":"ALT","date":"8 June 2012","format":false,"excerpt":"Aaron Sloman, Honorary Professor of Artificial Intelligence and Cognitive Science at the University of Birmingham,\u00a0reflects on what is known about learning, and on the difficulties that exist in understanding it. These reflections were prompted by watching remotely part of the panel presentations at the 23 May launch of the Ufi\u2026","rel":"","context":"In &quot;Edition&quot;","block_context":{"text":"Edition","link":"https:\/\/altc.alt.ac.uk\/blog\/category\/edition\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":5345,"url":"https:\/\/altc.alt.ac.uk\/blog\/2015\/12\/the-age-of-cv-2-0\/","url_meta":{"origin":1592,"position":1},"title":"The age of CV 2.0?","author":"Teresa MacKinnon","date":"9 December 2015","format":false,"excerpt":"Today everyone is using social media to socialise and connect. Students can link and share their work on Facebook, Twitter and LinkedIn. In order to determine a fuller picture of potential employees, employers are using social media as an alternative to the traditional CV. The time when an employer received\u2026","rel":"","context":"In &quot;Featured&quot;","block_context":{"text":"Featured","link":"https:\/\/altc.alt.ac.uk\/blog\/category\/featured\/"},"img":{"alt_text":"AR CV","src":"https:\/\/i0.wp.com\/altc.alt.ac.uk\/blog\/wp-content\/uploads\/sites\/1112\/2015\/11\/arcv.png?fit=605%2C328&ssl=1&resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/altc.alt.ac.uk\/blog\/wp-content\/uploads\/sites\/1112\/2015\/11\/arcv.png?fit=605%2C328&ssl=1&resize=350%2C200 1x, https:\/\/i0.wp.com\/altc.alt.ac.uk\/blog\/wp-content\/uploads\/sites\/1112\/2015\/11\/arcv.png?fit=605%2C328&ssl=1&resize=525%2C300 1.5x"},"classes":[]},{"id":5486,"url":"https:\/\/altc.alt.ac.uk\/blog\/2016\/02\/living-in-a-mixed-reality\/","url_meta":{"origin":1592,"position":2},"title":"Living in a Mixed Reality","author":"rchallen","date":"25 February 2016","format":false,"excerpt":"\u00a0 David Watson is an Instructional Design Specialist at The Hong Kong Polytechnic University with 8 years of experience in UK Higher Education, providing technological and instructional expertise in numerous online projects and teaching and learning. \u00a0His role at PolyU is focused on areas such as Massive Open Online Courses\u2026","rel":"","context":"In &quot;In my opinion&quot;","block_context":{"text":"In my opinion","link":"https:\/\/altc.alt.ac.uk\/blog\/category\/in-my-opinion\/"},"img":{"alt_text":"flickr photo by turkletom https:\/\/flickr.com\/photos\/turkletom\/4325703868 shared under a Creative Commons (BY) license","src":"https:\/\/i0.wp.com\/altc.alt.ac.uk\/blog\/wp-content\/uploads\/sites\/1112\/2016\/02\/4325703868_170811a609_z.jpg?fit=640%2C355&ssl=1&resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/altc.alt.ac.uk\/blog\/wp-content\/uploads\/sites\/1112\/2016\/02\/4325703868_170811a609_z.jpg?fit=640%2C355&ssl=1&resize=350%2C200 1x, https:\/\/i0.wp.com\/altc.alt.ac.uk\/blog\/wp-content\/uploads\/sites\/1112\/2016\/02\/4325703868_170811a609_z.jpg?fit=640%2C355&ssl=1&resize=525%2C300 1.5x"},"classes":[]},{"id":7999,"url":"https:\/\/altc.alt.ac.uk\/blog\/2019\/07\/a-report-from-the-heenorth-tel-stakeholder-event\/","url_meta":{"origin":1592,"position":3},"title":"A Report from the HEE(North) TEL Stakeholder Event","author":"rowellc","date":"5 July 2019","format":false,"excerpt":"On the 11th of June I attended the NHS Health Education England special TEL event at Northumbria University. This is a community of practitioners, academics and learning technologists working in the NHS on how to use technology to improve the education of health care professionals. 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