In spherical (360°) videos, multiple views are recorded at the same time using an omnidirectional camera. These videos are then stitched together to make high resolution panoramas. Navigation of the video is handed to the viewer, who becomes the director of their own experience.
This shift in control and focus produces a personal and immersive experience. The viewer is placed in the centre of the action, and since the content can be viewed in multiple ways each experience is unique. As the technology matures, the quality (stitching and resolution) of the images is improving, and the cost of hardware decreases. The use of more interactive and immersive media (including 360° video) is increasing but is not without specific challenges.
The viewer-controlled nature of spherical video means that traditional techniques to focus attention and build a narrative, such as the rule of thirds and multiple angles, cannot be used and innovative production techniques are required. Creating video in this medium requires extra planning and post-production processing, so it is important to consider the benefits and impact of the output.
This edit-a-thon will produce a good practice resource for the creation of spherical video for education; covering the entire journey from identifying pedagogically appropriate use-cases, storyboarding, filming, post-production and platforms for sharing. The number of generic guides to filming and post-production is rapidly proliferating; but this guide will consider practicalities and specifics for Education. Contributors will share top tips and lessons learned from their own experience and help to construct a simple tool for determining when spherical video can enhance the learning experience. Beginners can contribute questions to a specific section, which will help inform the overall structure in the final edit.
The resource will be created using Google Documents (https://is.gd/360videoineducation)and will be shared under a creative commons license for further development.